Aeronautical Engineering · Arizona State University
Most of my free time goes into engineering projects. I design and build airplanes, rockets, drones, go-carts, and any other fun ideas that come to mind. Before I started engineering school, I would build an idea, test it, and make adjustments and improvements along the way. This trial and error method instilled confidence to try new things, and not be afraid of failure. It also helped me see cause and effect in my designs. Today, I'm able to start applying the logic, math, and science of engineering to my designs. This has helped me get to better designs quickly, and have led me into new inventive areas like: composites, variable pitch propellers, clustered rocket motors, and long-range drones.

I've been into airplanes and rockets since I was a kid in Seattle. It started with model rockets, which turned into a years-long project of chasing higher altitudes and building recovery systems to better survive the landing. Getting there meant a lot of trial and error, designing parts in CAD, printing them, watching them fail, and reprinting until the geometry held up. For recovery systems, I went from simple streamers and parachute triggers to wiring up Arduino and ESP32 circuit boards to activate deployment of parachutes and later, RC controllable wings to precision land the rocket.
In high school I started flight training toward my private pilot license, and I always had multiple design projects in work: RC airplanes and drones, building electric guitars, 3D printing parts, and Arduino circuitry projects. Most of it started as a way to fix or build something I couldn't buy, and the more I did it the more I picked up the full process, sketching an idea in Fusion 360, prototyping it, testing it, and reworking it until it actually did what I needed. Somewhere in there I stopped just assembling things and started engineering them, thinking about tolerances, loads, and why a part failed instead of just that it did.
That prototype-to-final-product loop is the part I like most, and it's what pulled me toward aeronautical engineering.
Projects I've designed, built, tested, iterated, and operated. Each one started on paper and ended with something that worked!

A composite short-takeoff-and-landing RC aircraft with a custom-built variable-pitch propeller

Three airframes over six years, chasing altitude using motors that cost a fraction of composite engines

A 1960s balsa aerobat, a modular cargo airframe, a weather-balloon launched glider, and a slatted STOL scale model

A GPS-equipped long-range drone for mountain surfing, search-and-rescue, and flight instruction at the ASU Drone Club

Freeing a seized engine, rebuilding the heads, and machining new bronze and steel parts to take the play out of the steering

A four-person build turning an abandoned shopping cart into a 35 mph go-kart for under $600

Working toward earning my private pilot license (PPL); self-funded, since high school

A custom design and manufacturing operation — 100+ customers, 1,400+ print hours, over $10,000 profit in year one
CAD & Design
Programming
Fabrication
Coursework
Work
The Home Depot
3D Design & Printing Services · Self-employed
Custom Model Aircraft Design · Self-employed
Upward Creative Media · Self-employed
SMS Intl Shore Operations Inc · Seattle, WA
Bishop Blanchet High School · Seattle, WA
Teams & Clubs
ASU Drone Club · Arizona State University
ASU Sun Devils RC Airplane Club · Arizona State University
FIRST Robotics Team 4682 · Seattle, WA
STEM Education Outreach